My goals are including but not limited to:
- Become fully proficient with working between Mudbox and 3DSMax.
- Be able to produce high quality textured models, with all of the extra layer modifiers to make them really pop.
- Work on designs and models for the DOTA2 store, to get exposure and maybe even a bit of money on the side.
- Attempt to do some of the other briefs that Uni gave out last term.
- Join the 11-second club and become an active participant.
- Become an active participant on some of the CG/Animation/Art forums online.
- Enjoy my work!
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