Friday 9 November 2012

Feeling handy

based on an efficient human-like design, thumbs incoming as well as a controller for gestures!

(thumbs up for forgetting to turn on smoothing >.<)

I've also remodelled the robot's torso, as I'd made the silly mistake of scaling the entire object instead of scaling its vertices (one of the first notes I'd made was to "Only ever scale sub-object stuff")

Playing around with textures and bump maps is rather interesting too!

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