Saturday 1 June 2013

Summer Break

I figured that I'm going to need to get some serious work done over the next few months, in order to really step up my game to the level of the competition that I've seen in final-year showreels and submissions from other Universities.

My goals are including but not limited to:

  • Become fully proficient with working between Mudbox and 3DSMax.
  • Be able to produce high quality textured models, with all of the extra layer modifiers to make them really pop.
  • Work on designs and models for the DOTA2 store, to get exposure and maybe even a bit of money on the side.
  • Attempt to do some of the other briefs that Uni gave out last term.
  • Join the 11-second club and become an active participant.
  • Become an active participant on some of the CG/Animation/Art forums online.
  • Enjoy my work!

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